﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace hamster
{
    class Powerup : WorldObject
    {
        public Powerup(Vector2 position, float rotation, ObjectPlacer parent) : base(position, rotation, parent) { }

        public override bool Update(float dt, Player player)
        {
            throw new NotImplementedException();
        }
    }
}
